According to a new player packet given to those attending the Championship Gaming Series North American Combine and obtained by GameRiot, new draftees will take a hefty pay-cut compared to last year as part of a new payment plan by the league.

The new payment system is integrated directly with the
recently announced new player titles, Franchised Players and Protected Players, as well as the new entrants. Franchised Players (one per team) will receive a monthly salary of $3,500 for the Season and a monthly salary of $1,000 for the Off-Season; Protected Players (four per team) will receive a monthly salary of $2,750 for the Season and a monthly salary of $750 for the Off-Season; Drafted Players (five per team) will receive a monthly salary of $2,500 for the Season and a monthly salary of $500 for Off-Season.
Contracts for the season and off-season combined last 16 months until the start of the 2009 North American season. Over the next 16 months, Franchised Players will earn $31,000, Protected Players $24,000, and rookies will earn $20,000. Compared to the first season's flat salary of $30,000 for all players, Franchised Players will see a 3.3% raise while Protected Players and Drafted Players will take 20% and 33.3% cuts, respectively.
On the first night of the Combine at 6 PM, each of the six general managers will announce their selected four Protected Players. The draft order has also been determined, with the Dallas Venom securing the first pick in the draft. They will be followed by the Los Angeles Complexity, New York 3D, San Francisco OPTX, Carolina Core and Chicago Chimera.
The drafting order for each team has been slightly altered from last year's draft. The same order as round one in the draft will be kept for each subsequent round thereafter. The Venom will have the first and seventh picks of the draft. Last year, the OPTX had the first pick but had to wait till the 12th pick to make a second selection.