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by Pwyff
Chris Tom
Blog Admin |
by Pwyff
Chris Tom
Blog Admin |
by Pwyff
Chris Tom
Blog Admin |
It’s interesting, you know.
I went on a road trip with some friends for about a week, got a new job where I get paid to chat and play games, upped my handsomeness a little bit more, re-re-re-resurrected my testosterone-charged, gym-going alter-ego, and slept an incredibly small amount of time in the process.
Coincidentally, the joy I glean from my brief moments spent within the World of Warcraft are much akin to a fat man sucking on his fingers to ensure that he is on track to a cardiac arrest, or, perhaps, leading the pack. Quite simply, because my life is getting more packed with other components, the uniqueness of each individual piece is made more enjoyable. I’m relatively certain that this is how Blizzard is directing our lovely Warcraft to be played, and I’m absolutely for it.
Unfortunately, I suppose you could say, when one drastically shifts from one demographic to another, you’re obviously left with legions of the old timers, crying and sobbing in the corner, wondering why you’ve forsaken them so.
Glancing around at the scene of TBC, it’s vaguely depressing to see how these desolate PVE castaways are really dealing with their new reality. Many take it rather stoically; they continue to love their PVE, and accept that no longer does this world reward them for their ability to be hardcore. Where fame used to be granted to the T3 geared terrors in BG60s, these days you won’t get famous unless you’re handsome, like me, or talented, like me, or you’re a qtpie like Hafu-sama-chan-kun the Golden.
In actuality, I’d like to modify my original statement from “it’s depressing to see how these desolate PVE castaways are dealing with their new reality” to this: really, I don’t mind all of you who continue to PVE; I just pity those who refuse to accept the new reality.
Your gear used to earn you respect! Your PVE accomplishments may have earned you respect! But these days, it really does feel like end game raiding and end game gear is available to those who simply have the time. Say what you will, feel free to froth at the mouth while complaining about how difficult it is to coordinate a 25-man raid, but seriously; raiding is tough because you’ve got such a medley of personalities with varying degrees of retarded. When my guild was attempting Archimonde, we had a priest die three times in a row (and consequently wipe the raid) because he was unable to judge the proper time to use his tears. If you haven’t learned the fight yet; you have a solid 5-10 seconds to click these god damn tears, and the fact that you’re flying in the air is a relatively good indication of when you should think about clicking them.
As well, PVE is really far too static to present a significant challenge to the smarter demographic of WoW players. If you’ve decided to do it completely ad hoc without strategies, a la world firsts, then you may be on to something. That something, however, very quickly dissipates if the challenge itself does not vary over the weeks, months, years. The reason why PVP is considered to be slightly more ‘skill based’ than PVE is simply by the fact that PVP pits you against other players, and no matter what, playing video games against other players is much more challenging that playing PVE.
Why?
It’s just because even though the mobs in PVE hit for 10k-15k on clothies; that’s not difficult, that’s annoying. WoW in itself is not very skill based, but what little skill there is involved, a significant amount of it pans out when you’re put against an individual capable of completely surprising you time and time again.
And no, I don’t god damn mean RNG procs. DIE.
Anyways, that’s really where the challenge is: People.
I honestly believe that raiding these days doesn’t bring up significant advantages for most classes, except, really, raid progression. My Druid only uses about 3-4 pieces of PVE gear that I’ve accumulated in my months of raiding, but my PVE set is considered end-game Sunwell capable. At the end of it all, really, what does it come down to?
Raiding has no real challenge value, except for the first two to three attempts. Thereafter, raiding becomes a weekly grind.
Raiding offers no significant upgrades for many classes and for the ones that do benefit, many top tier teams can work around these. There are instances where individuals can take advantage of these PVE upgrades, but it is absolutely achievable with full arena gear.
So why do we raid? In fact, I tout myself to be casual and an intelligent player, so why do I continue to do it?
Honestly, it’s because I just enjoy playing with my guild. I log on to raid for my piddly 2 hours a night because I enjoy playing a game with 25 people. My guild has about two more bosses to go before we even see Illidan, but we raid a grand total of 6 hours a week. I log on to raid for people just like I log on to play arena with people. That’s the only reason I like to play these games, otherwise I might as well go play on my console.
What you ******* need to stop doing is playing or raiding for some insignificant pixels of gear. If you’re super desperate for e-fame, a la Lawlrennia, you can feel free to tackle long forgotten instances to prove that you had fun first. For those of you who aren’t desperate to get famous, try raiding with your buddies and tell me what the difference is between that and if you had been doing arena or goofing off somewhere else. WoW is for people; the internet is for porn.
That made no sense, but it did.
P.S. Updated Druid handbook soon, might be moving domains soon, and I should be back.
P.P.S. If anyone’s been waiting for The Man Who Never Was, PT. 6, I will be finishing that ASAP.
by Pwyff
Chris Tom
Blog Admin |
by Pwyff
Chris Tom
Blog Admin |
