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Arc Raiders Hits 17 Million Sales as Embark Eyes Long-Term Growth
Arc RaidersExtraction ShooterEmbark Studios

Arc Raiders Hits 17 Million Sales as Embark Eyes Long-Term Growth

Arc Raiders, the extraction shooter from Embark Studios, has surpassed 17 million copies sold, publisher Nexon confirmed on Tuesday. The announcement coincides with the game's first birthday, marking an impressive debut year for the title in an increasingly competitive genre. The milestone was celebrated alongside the release of the Frozen Trail update, which Embark says has been effective at bringing lapsed players back into the fold while also attracting fresh faces to the game.

38m ago
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Death Stranding 2 Headlines PlayStation Plus November 2026 Lineup
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PlayStation PlusPS PlusDeath Stranding 2

Death Stranding 2 Headlines PlayStation Plus November 2026 Lineup

Sony has officially revealed the PlayStation Plus game lineup for November 2026, and it is shaping up to be one of the stronger months in recent memory. The headliner is Hideo Kojima's Death Stranding 2, which joins the PS Plus Game Catalog for Extra and Premium subscribers, giving millions of players their first chance to experience the acclaimed sequel as part of their subscription. PS Plus Essential subscribers also have monthly games to look forward to, with GameSpot reporting that the full batch adds up to 10 games in total across all tiers.

7h ago
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Wave of Studio Layoffs Hits Tripwire, Bit Reactor, and Skydance Games
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LayoffsStudio RestructuringGames Industry

Wave of Studio Layoffs Hits Tripwire, Bit Reactor, and Skydance Games

The gaming industry has been rocked by a fresh wave of layoffs this week, with three separate studios confirming significant staff cuts within days of each other. Tripwire Interactive, the Alabama-based developer behind the Killing Floor series, announced it is letting go of 36 employees in what it described as a "necessary" decision. Despite the cuts, the studio moved quickly to reassure fans that both Killing Floor 3 and Maneater 2 remain in active development. Separately, Bit Reactor, the studio responsible for the turn-based tactics game Star Wars Zero Company, has laid off an unspecified number of staff just a few months after the game's August release. The situation at Bit Reactor is particularly notable given that the studio had already furloughed many of its workers ahead of the game's launch, only to begin reassembling its team before this latest round of cuts.

7h ago
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Big Walk Studio Discloses AI Use, Gets Disqualified From IGF Game of the Year
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AI in Game DevelopmentIndie GamesIGF

Big Walk Studio Discloses AI Use, Gets Disqualified From IGF Game of the Year

Australian indie developer House House has found itself at the center of a heated controversy after disclosing that it used generative AI tools during the making of Big Walk, its celebrated multiplayer puzzle game released in 2026. The studio said AI was used "sparingly" during the "final stretch of development" to address "difficult technical challenges," and characterized its impact as accounting for under 0.1% of the game's code. Despite the relatively small scale of the AI usage, the disclosure has had immediate consequences: Big Walk has been ruled ineligible for the Game of the Year award at the Independent Games Festival, scheduled for March 3, 2027.

7h ago
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European Digital Fairness Act Takes Aim at Loot Boxes in Games
Loot BoxesEU RegulationDigital Fairness Act

European Digital Fairness Act Takes Aim at Loot Boxes in Games

A leaked draft of the European Union's landmark Digital Fairness Act, obtained ahead of its scheduled publication on November 11, 2026, signals that Europe is preparing some of its toughest regulations yet targeting loot boxes in video games. The draft reportedly contains significant provisions aimed at curbing predatory monetization practices that have long drawn criticism from consumer advocates, researchers, and legislators across the continent.

38m ago
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