
Escape From Tarkov Director Wants to Fix New Player Problem by Cutting Complexity
Escape From Tarkov has long been one of the most punishing and complex games in the hardcore shooter genre, and its own director is now acknowledging that complexity may be pushing new players away. Battlestate Games head Nikita Buyanov has spoken out about the game's accessibility problem, placing the blame squarely on unnecessary systems and layers of complexity that make it difficult for newcomers to get a foothold in the brutal extraction shooter.



