
Callisto Protocol Creator Glen Schofield Blames Publisher Krafton for Game's Failure
Glen Schofield, the veteran developer best known for co-creating Dead Space, has gone on the record to blame South Korean publisher Krafton for the troubled reception of The Callisto Protocol. Speaking out roughly four years after the game's release, Schofield claims he was pressured into shipping the survival horror title before it was ready, alleging that Krafton's management decisions were the root cause of the game's shortcomings. "I was forced to ship the game," Schofield reportedly stated, pointing the finger squarely at the PUBG parent company for what he describes as an avoidable crash landing.


