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GTA 6 Confirmed at 30 FPS on All Consoles, PS5 Pro Gets Ray-Tracing Boost
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GTA 6 Confirmed at 30 FPS on All Consoles, PS5 Pro Gets Ray-Tracing Boost

Nov 10, 20266 sources0 comments

Rockstar Games has officially confirmed that Grand Theft Auto VI will target 30 frames per second across all console platforms, including PlayStation 5, Xbox Series X/S, and PS5 Pro. The announcement came alongside the game's preload going live ahead of its November 19 release date, giving players an early look at the technical specs they can expect at launch. While the 30 FPS cap applies universally, the news landed with a thud for fans who had hoped the current generation of hardware might push the game to a smoother 60 FPS experience.

PS5 Pro owners will receive some exclusive technical enhancements to soften the blow. Rockstar confirmed the upgraded console will leverage Sony's PlayStation Spectral Super Resolution (PSSR) upscaling technology for improved image clarity, as well as ray-traced shadows, a feature not available on the standard PS5 or Xbox Series X/S. VGC also reported that Rockstar stated GTA 6 will play best on PS5. The confirmation has understandably set PC players on edge, as the 30 FPS target on high-end console hardware raises questions about just how demanding the game will be when it eventually arrives on PC.

Key Insights

  • 1GTA 6 will target 30 FPS on all consoles at launch, including PS5, Xbox Series X/S, and PS5 Pro, with no 60 FPS mode announced.
  • 2PS5 Pro players will receive exclusive enhancements including PSSR upscaling for improved image clarity and ray-traced shadows.
  • 3The 30 FPS target on current-gen hardware has raised concerns among PC players about the game's future system requirements on that platform.
  • 4Preloads for GTA 6 went live on November 10, ahead of the game's November 19 release date.
  • 5Rockstar stated that GTA 6 will play best on PS5, suggesting some advantage over the Xbox Series X/S version beyond just PS5 Pro features.

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