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Kojima Breaks Silence on Sony's Physint Exit, Calls It His "Biggest Selling" Game
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Kojima Breaks Silence on Sony's Physint Exit, Calls It His "Biggest Selling" Game

Sep 21, 20269 sources0 comments

Hideo Kojima has spoken publicly for the first time since Sony PlayStation stepped away from Physint, his long-anticipated action espionage title, and the details are as dramatic as any Metal Gear cutscene. In an exclusive interview with IGN, Kojima revealed that Sony delivered the news over a Zoom call and that, to this day, he still does not fully know the reason behind the decision. The legendary developer described himself as "shocked and surprised," especially given his firm belief that Physint is "the biggest selling title I could possibly create." Despite the fallout, Kojima insisted that he still "loves Sony," maintaining that the personal and professional relationship between the two parties remains intact.

The collapse of the PlayStation publishing deal arrived alongside a Bloomberg report alleging that Physint had run over budget and missed internal deadlines, prompting Kojima Productions to push back firmly. The studio issued a statement calling on players to treat the report "with a dose of scepticism," noting that "none of the claims written came from any official or on-the-record source." The studio also moved to reassure fans about its financial health, stating plainly that "the studio is in a healthy, profitable state." With Physint now apparently headed toward an Xbox partnership rather than a PlayStation exclusive launch, the industry is watching closely to see where one of gaming's most celebrated auteurs lands next.

For all of Kojima's confidence in Physint's commercial potential, the game itself remains very early in development. Kojima has not yet settled on a game engine, with the Decima engine, previously used for Death Stranding and its sequel, among the options still being considered rather than confirmed. Little concrete work has been completed on the project, and no release window is remotely on the horizon. What is clear, however, is that Kojima's creative vision for Physint is expansive. He has promised that "anything espionage is going to be fun," framing the project as a spiritual and tonal return to his Metal Gear Solid roots. Fans of that franchise will have to wait, possibly quite a while, to see that promise fulfilled.

Key Insights

  • 1Sony informed Kojima of its decision to cancel the Physint publishing deal over a Zoom call, and Kojima says he was never given a clear reason why.
  • 2Kojima Productions pushed back against a Bloomberg report citing budget overruns and missed deadlines, saying none of the claims came from official or on-the-record sources.
  • 3Kojima Productions described itself as being in a 'healthy, profitable state,' directly contradicting the narrative of a studio in crisis.
  • 4Despite the falling out, Kojima expressed that he still 'loves Sony,' suggesting the personal relationship has not been permanently damaged.
  • 5Physint is still in very early development, with no game engine chosen and no release window in sight, even as Kojima predicts it will be his best-selling game ever.

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