
id Software Downplays Impact of Xbox Layoffs, Says It Still Has the Team It Needs
id Software has issued a public statement reassuring fans that the studio remains capable of delivering the games and technology it has long been known for, despite being hit by the recent wave of Microsoft and Xbox layoffs. The studio acknowledged the difficult circumstances and thanked players and well-wishers "for the support," but emphasized that it still has "the crew we need to build the games and tech we're known for." Perhaps most notably, the studio revealed it is now roughly the same size it was during the development of Doom (2016), framing the reduced headcount as a return to a proven working scale rather than a crippling setback.
The reassurance comes amid broader concern over the health of Xbox-affiliated studios following Microsoft's latest round of job cuts. For id Software fans, the timing is particularly sensitive, as the studio is reportedly in the early stages of developing a brand-new Doom entry. While details on that project remain scarce, the combination of a leaner team and an ambitious new game in the pipeline will likely keep community eyes fixed firmly on the Doom creator in the months ahead.
Key Insights
- 1id Software posted a social media statement thanking fans for their support following layoffs tied to Microsoft's broader Xbox job cuts.
- 2The studio insists it still has 'the crew we need to build the games and tech we're known for,' downplaying the severity of the staff reductions.
- 3id Software is now approximately the same size it was when it developed Doom (2016), which the studio appears to be positioning as a reassuring benchmark.
- 4The studio is reportedly in the early stages of developing a new Doom game, raising questions about how the leaner team will handle a major new project.
- 5The statement reflects a pattern of Xbox-affiliated studios publicly managing fan concern in the wake of Microsoft's ongoing cost-cutting measures.
Sources
id Software insists in new statement that it still has "the crew we need to build the games and tech we're known for"
Eurogamer · 1d ago
Id software plays down impact of layoffs, insists it still has enough staff to make 'games and tech'
VGC · 1d ago
Doom dev Id is now "about the same size we were when making Doom 2016" after layoffs
PCGamesN · 1d ago
New Doom Game Reportedly In Development
TheGamer · 1d ago
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