
Saber Interactive Has "No Real Development in North America Anymore"
Saber Interactive, the studio behind the hit Warhammer 40,000: Space Marine 2, has quietly shifted virtually all of its game development operations outside of North America, according to chief creative officer Tim Willits. While the company remains headquartered in the United States, Willits confirmed that Saber now has "no real development in North America anymore," describing the studio as a thoroughly international operation with teams spread across studios in other regions.
Willits also pointed to this global development model as a key reason why Saber's games tend to be so profitable, suggesting that development costs outside the US are significantly lower. He was candid about the contrast with some of the industry's bigger-budget productions, hinting that bloated spending is a problem elsewhere. "Sometimes I play these games, I won't mention the game, and I can just see the wasted money," he said. The comments shine a spotlight on a broader industry conversation about rising development costs in North America and the financial advantages of building studios in other parts of the world.
Key Insights
- 1Saber Interactive retains its US headquarters but has moved essentially all active game development to studios outside North America.
- 2Chief creative officer Tim Willits credits the international development model as a major factor in the company's profitability.
- 3Willits took an indirect swipe at high-budget North American productions, suggesting he can spot 'wasted money' in some games.
- 4The shift reflects a wider industry trend of studios seeking lower development costs by building or acquiring teams in Eastern Europe, Asia, and other regions.
- 5Saber's success with Space Marine 2 demonstrates that internationally developed games can compete at the highest commercial and critical levels.
Sources
While still headquartered in the US, Saber exec Tim Willits says it has 'no real development in North America anymore'
PC Gamer · 3d ago
Space Marine 2 dev says its games are so profitable in part because they're made outside of the US, and the company has "no real development in North America any more"
GamesRadar · 3d ago
Saber Interactive has "no real development in North America any more"
GamesIndustry · 3d ago
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