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Wardogs Dev Checks Steam Profiles of All Job Applicants
WardogsBulkhead InteractiveGame DevelopmentFPS

Wardogs Dev Checks Steam Profiles of All Job Applicants

Sep 20, 20262 sources0 comments

If you want to work on Wardogs, you had better have the Steam hours to back it up. Bulkhead Interactive boss Joe Brammer has revealed that the studio checks the Steam profiles of every prospective hire to verify that they have a genuine passion for first-person shooters. The reasoning is straightforward: Brammer wants people on the team who actually play and love the genre they are building games in, stating bluntly that he "wouldn't know what we're talking about" if someone without that background were brought on board.

Brammer drove the point home with a candid comparison, explaining that the same logic works in reverse, saying "you wouldn't let me go and make Final Fantasy." It is a frank acknowledgment that genre fluency is not just a nice-to-have at Bulkhead, but a core hiring criterion. By making Steam profiles a standard part of the screening process, the studio is essentially treating a candidate's gaming history as a form of practical experience, right alongside a traditional resume or portfolio.

Key Insights

  • 1Bulkhead Interactive checks Steam profiles and play hours for every job applicant working on Wardogs.
  • 2Studio boss Joe Brammer frames the practice as a passion check, ensuring hires genuinely love FPS games.
  • 3Brammer used a pointed analogy, noting he would not be qualified to make a Final Fantasy game, to justify the policy.
  • 4The approach treats a candidate's personal gaming history as a meaningful hiring credential alongside traditional qualifications.
  • 5The policy reflects a broader industry conversation about whether genre enthusiasm should be a formal job requirement.

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