
horrorRed Barrelsgame development
Outlast Trials' Brutal 6-Year Dev Had Bad Playtests and One Tester Who Fled in Tears
Red Barrels co-founder and director Philippe Morin has opened up about the long, turbulent road to shipping The Outlast Trials, revealing that the co-op horror game took six years, "a f**king long time," and "a s**t-ton of prototypes" to get right. Early playtests were reportedly rough, with initial sessions failing to land the experience the team was aiming for, forcing the studio to repeatedly rethink its approach before finding a formula that worked.
Oct 19, 2026
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