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Final Fantasy 7 Revelation Lets You Play Hard Mode From the Very Start
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Final Fantasy 7 Revelation Lets You Play Hard Mode From the Very Start

Oct 20, 20263 sources0 comments

Final Fantasy 7 Revelation is shaking up one of the more divisive design choices from its predecessors. Director Naoki Hamaguchi has announced that Hard Mode will be available from the very beginning of the game, meaning players won't have to complete the entire RPG first just to unlock the tougher difficulty. This is a significant departure from both Final Fantasy 7 Remake and Rebirth, which required players to finish the game on a standard difficulty before Hard Mode became accessible.

The change is a welcome quality-of-life improvement for series veterans and challenge-seekers who found it frustrating to invest dozens of hours into a first playthrough before being allowed to experience the content they most wanted. With Revelation shaping up to be another massive RPG entry, removing that barrier means players can dive straight into the deepest level of the game's combat and strategic demands from day one, without any mandatory replay.

Key Insights

  • 1Hard Mode in Final Fantasy 7 Revelation is unlocked from the start, requiring no prior playthrough to access.
  • 2This reverses a longstanding design choice from both FF7 Remake and Rebirth, which locked Hard Mode behind a full game completion.
  • 3Director Naoki Hamaguchi is credited with announcing the significant changes to the difficulty system.
  • 4The change is especially meaningful given Revelation's expected length as a sprawling RPG, making a mandatory replay even more daunting than in prior entries.
  • 5The move signals Square Enix listening to player feedback about accessibility and replayability in the FF7 trilogy.

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