
Final Fantasy VII Revelation: FITS System and PS5 Pro Performance Modes Detailed
Square Enix has revealed two major technical and gameplay details for Final Fantasy VII Revelation, the highly anticipated finale to the FF7 Remake trilogy, ahead of its release. At Tokyo Game Show, Game Informer went hands-on with roughly 25 minutes of the game's first chapter and came away with new information on both the game's fresh progression mechanics and its visual options on PS5 Pro.
On the gameplay side, Revelation introduces the FITS (Function-In...) system, a new class-based progression mechanic that lets players spec their characters into different roles while still keeping the beloved classic outfits of Cloud, Aerith, and the rest of the party intact. This means player expression through builds won't come at the cost of the iconic looks fans have grown attached to across the trilogy. On the technical side, PS5 Pro owners will have access to four distinct performance modes, giving players more granular control over how they balance resolution, frame rate, and visual fidelity than any previous entry in the Remake series offered.
Key Insights
- 1Final Fantasy VII Revelation introduces the FITS (Function-In...) class system, a significant new progression mechanic for the trilogy's finale.
- 2Players can spec into different FITS classes without losing access to the party's classic, iconic outfits.
- 3PS5 Pro players will have four performance modes to choose from, offering more flexibility than prior entries in the Remake trilogy.
- 4Game Informer played approximately 25 minutes of Revelation's first chapter at Tokyo Game Show 2026.
- 5The game represents the concluding chapter of Square Enix's ambitious FF7 Remake trilogy.
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